Revision history for MMTelekinesis


Revision [1539]

Last edited on 2012-03-22 21:24:02 by GilbertoLeon
Additions:
||**Effect:** [[MMMoveObject Move Object]]||**Action:** Standard (active)||
Deletions:
||**Effect:** Move Object||**Action:** Standard (active)||


Revision [1448]

Edited on 2012-03-06 15:07:31 by GilbertoLeon
Additions:
||**Effect:** Move Object||**Action:** Standard (active)||
||**Range:** Ranged||**Duration:** Sustained||
||**Saving Throw:** None (see description)||**Cost:** 2 points per rank||
Deletions:
{{table columns="2" cellpadding="1" cells="Effect: Move Object;Action: Standard (active);Range: Ranged;Duration: Sustained;Saving Throw: None (see description);Cost: 2 points per rank"}}


Revision [181]

Edited on 2009-09-02 00:24:08 by GilbertoLeon
Additions:
- **Feedback: **Manifestations of your Telekinesis can be attacked and the resulting feedback may hurt you. If a manifestation of your power is successfully attacked--someone striking your telekinetic "hard" or "arm," for example--you must make a Will saving throw with an added bonus equal to your Telekinesis rank, reading the result on the Toughness Saving Throw table for mental damage.
Deletions:
- **Feedback: **Manifestations of your Telekinesis can be attacked, and the resulting feedback may hurt you. If a manifestation of your power is successfully attacked--someone striking your telekinetic "hand" or "arm," for example--you must make a Toughness saving throw against the attack|s damage using your Telekinesis power rank in place of your normal Toughness save bonus. If the save fails, you suffer mental damage from the shock and feedback.


Revision [145]

The oldest known version of this page was created on 2009-08-31 18:01:36 by GilbertoLeon
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