Revision [1148]
This is an old revision of MMAcrobatics made by GilbertoLeon on 2010-09-05 14:29:18.
Acrobatics (Dex, Trained Only)
You can flip, dive, roll, tumble, and perform other acrobatic maneuvers, and you|re also adept at keeping your balance under difficult circumstances.
Check: Make an Acrobatics check (DC 25) to move through a space occupied by an opponent or obstacle (moving over, under, or around). A failed roll means you don|t get past the obstacle.
- Balancing: You can walk on a precarious surface. A successful check lets you move at half your speed along the surface as a move action. A failure indicates you spend your move action just keeping your balance and do not move. A failure by 5 or more means you fall. The difficulty varies with the conditions of the surface.
While balancing, you lose your dodge bonus to Defense unless you have 5 or more ranks in Acrobatics. If you take damage while balancing, make an immediate Acrobatics check to avoid falling.
MMSkills