Revision history for MMTelepathy


Revision [1540]

Last edited on 2012-03-22 21:24:29 by GilbertoLeon
Additions:
||**Effect:** [[MMCommunication Communication]], [[MMMindReading Mind Reading]]||**Action:** Standard (active)||
Deletions:
||**Effect:** Communication, Mind Reading||**Action:** Standard (active)||


Revision [1443]

Edited on 2012-03-06 15:01:13 by GilbertoLeon
Additions:
You can read minds and project your thoughts into the minds of others. You have the [[MMCommunication Mental Communication]] and [[MMMindReading Mind Reading]] effects at your Telepathy power rank. To allow anyone to understand your projected thoughts, regardless of language, add a rank of the Comprehend effect.
Deletions:
You can read minds and project your thoughts into the minds of others. You have the Mental Communication and Mind Reading effects at your Telepathy power rank. To allow anyone to understand your projected thoughts, regardless of language, add a rank of the Comprehend effect.


Revision [1442]

Edited on 2012-03-06 15:00:45 by GilbertoLeon
Additions:
||**Effect:** Communication, Mind Reading||**Action:** Standard (active)||
||**Range:** Perception/Extended||**Duration:** Concentration (lasting)||
||**Saving Throw:** Will||**Cost:** 2 points per rank||
Deletions:
{{table columns="2" cellpadding="1" cells="Effect: Communication, Mind Reading;Action: Standard (active);Range: Perception/Extended;Duration: Concentration (lasting);Saving Throw: Will;Cost: 2 points per rank"}}


Revision [248]

Edited on 2009-11-11 18:53:47 by GilbertoLeon
Additions:
Telepathy is useful for countering [[MMCommunication Mental Communication]] and [[MMMindReading Mind Reading]] as well as most maintained mental effects, by entering the subject|s mind and providing a mental "boost" in overcoming the effect. Telepathy can|t generally counter instant mental effects, but the GM should decide in any particular situation if Telepathy is able to counter a particular effect.
Deletions:
Telepathy is useful for countering [[MMCommunication Mental Communication]] and [[MindReading Mind Reading]] as well as most maintained mental effects, by entering the subject|s mind and providing a mental "boost" in overcoming the effect. Telepathy can|t generally counter instant mental effects, but the GM should decide in any particular situation if Telepathy is able to counter a particular effect.


Revision [138]

Edited on 2009-08-31 17:27:24 by GilbertoLeon
Additions:
Telepathy is useful for countering [[MMCommunication Mental Communication]] and [[MindReading Mind Reading]] as well as most maintained mental effects, by entering the subject|s mind and providing a mental "boost" in overcoming the effect. Telepathy can|t generally counter instant mental effects, but the GM should decide in any particular situation if Telepathy is able to counter a particular effect.
Deletions:
Telepathy is useful for countering Mental Communication and Mind Reading as well as most maintained mental effects, by entering the subject|s mind and providing a mental "boost" in overcoming the effect. Telepathy can|t generally counter instant mental effects, but the GM should decide in any particular situation if Telepathy is able to counter a particular effect.


Revision [137]

The oldest known version of this page was created on 2009-08-31 17:26:46 by GilbertoLeon
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