Revision [849]

This is an old revision of MMFireControl made by GilbertoLeon on 2010-05-10 13:15:47.

 

Fire Control


Effect: Array (Move Object) Action: Sustained (active)
Range: Perception Duration: Sustained
Saving Throw: None Cost: 2 points per rank


You can control the movement and spread of flames with a damage bonus less than or equal to your power rank. You can make a fire "leap" up to a distance of (rank x 5) feet, which may cause it to spread to a wider area or even cross an otherwise impassable barrier or fire-break.

Countering


Fire Control is most useful for countering powers relying on cold or water descriptors, although it can potentially counter other fire effects (by consuming the oxygen they require) or even things like magnetic effects, since magnetism weakens in the presence of intense heat.

Cold and water effects can likewise counter Fire Control, as can other effects able to smother fire or prevent oxygen from reaching it, such as Earth Control under some circumstances. Even if a particular fire effect is countered, the user can still create another on the following round.

Alternate Powers


The following are some suitable Alternate Powers for a Fire Control Array, or usable in place of the base effect, if desired.

Associated Effects


MMPoderes
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