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======Fire Control======

||**Effect:** [[MMArray Array]] ([[MMMoveObject Move Object]])||**Action:** Sustained (active)||
||**Range:** Perception||**Duration:** Sustained||
||**Saving Throw:** None||**Cost:** 2 points per rank||

You can control the movement and spread of flames with a damage bonus less than or equal to your power rank. You can make a fire "leap" up to a distance of (rank x 5) feet, which may cause it to spread to a wider area or even cross an otherwise impassable barrier or fire-break.

====Countering====

Fire Control is most useful for countering powers relying on cold or water descriptors, although it can potentially counter other fire effects (by consuming the oxygen they require) or even things like magnetic effects, since magnetism weakens in the presence of intense heat.

Cold and water effects can likewise counter Fire Control, as can other effects able to smother fire or prevent oxygen from reaching it, such as [[MMEarthControl Earth Control]] under some circumstances. Even if a particular fire effect is countered, the user can still create another on the following round.

====Alternate Powers====

The following are some suitable Alternate Powers for a Fire Control [[MMArray Array]], or usable in place of the base effect, if desired.

-**[[MMDeflect Deflect]]: **You can deflect incoming physical projectiles with flaming blasts, incinerating or vaporizing them before they reach you, a [[MMDeflect Deflect]] effect with a rank equal to your Fire Control.

-**Fireball: **You hurl a bolt or ball of flame that explodes on impact, covering an entire area. The damage is two-thirds your Fire Control (for the Ranged [[MMDamage Damage]] Explosion effect, rounded down) and the blast has a radius of that damage bonus, times 10. Every 10 feet from the center of the blast drops the damage bonus by 1 until it reaches 0.

-**Fireflash: **You create a bright flare of light, a Visual [[MMDazzle Dazzle]] effect against one target at your Fire Control rank. You can also create a Fireflash that radiates out from you (Fire Control rank x 5) feet in all directions as a separate Alternative Effect (a Touch Range Burst Area Visual [[MMDazzle Dazzle]]).

-**[[MMBlast Flame Blast]]: **You can strike targets with blasts of flame that inflict power rank damage (a Ranged [[MMDamage Damage]] effect).

-**[[MMCreateObject Flame Objects]]: **You can form objects out of flame like a [[MMCreateObject Create Object]] effect at your power rank, except the objects have no Toughness score (being insubstantial) but inflict half your Fire Control power rank in damage against anyone touching them instead.

-**[[MMIgnite Ignite]]: **You can cause objects to spontaneously burst into flames (which you can then control) like the [[MMIgnite Ignite]] power at two-thirds of your Fire Control rank.

-**Melt: **You can generate heat intense enough to melt materials with a Toughness equal to or less than your Fire Control rank. So, for example, Fire Control 10 could generate enough heat to melt steel (Toughness 10), while Fire Control 20 could melt all but the most heat-resistant super-alloys. This is a Ranged Toughness [[MMDrain Drain]] Affects Objects Only effect. Solid objects reduced below Toughness - 10 are melted into puddles of slag.

-**[[MMBlast Nova Blast]]: **You produce an explosion of flames like the Fireball (previously) except centered on you and with a damage bonus equal to your Fire Control rank, causing the explosion to extend further. This might be further augmented through extra effort or, using options from the Mastermind|s Manual (see Extraordinary Effort, Mastermind|s Manual, page 82).

-**Smoke Cloud: **You create a cloud of blinding smoke, a Visual [[MMObscure Obscure]] effect equal to your Fire Control power rank.

-**[[MMSuffocate Suffocate]]: **By creating choking smoke and fires that consume the available oxygen, you can create a Ranged Area Burst [[MMSuffocate Suffocate]] effect at half your Fire Control power rank.

=====Associated Effects=====

-**[[MMFlight Fire Flight]]: **By projecting fire behind you like a rocket, and possibly generating lift through heat, you can fly through the air, giving you the [[MMFlight Flight]] effect.

-**[[MMAlternateForm Fire Form]]: **The power to control fire may also allow you to transform into fire. This is a bit more advanced than the [[MMEnergyAura Flame Aura]] power (see the following) in that you actually become a being of living flame (see the [[MMAlternateForm Alternate Form]] power for guidelines on creating a fire form).

-**[[MMEnergyAura Flame Aura]]: **Your surround your body in a damaging aura of flames (see the [[MMEnergyAura Energy Aura]] power description for details).

-**[[MMImmunity Immunity]]: **Controlling fire may provide a degree of [[MMImmunity Immunity]], ranging from hot environments (1 rank) to fire damage (5 ranks) or all fire effects (10 ranks). Some fire-controllers have [[MMImmunity Immunity]] to Fire Limited to flames under their direct control (-1 flaw).

-**[[MMAlternateForm Smoke Form]]: **Rather than transforming into flame, a fire-controller might turn into a cloud of smoke (see [[MMAlternateForm Alternate Form]] for creating such a gaseous form, most likely with some sort of [[MMSuffocate Suffocate]] effect to represent the choking caused by smoke inhalation).

-**[[MMSuperSenses Super-Senses]]: **[[MMSuperSenses Super-Senses]] appropriate for a fire-controller include [[MMSuperSenses infravision]] (seeing heat sources, 1 rank).

[[MMPoderes]]
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