Revision history for MMVariable


Revision [1283]

Last edited on 2010-10-03 14:11:18 by GilbertoLeon
Additions:
- **Distracting: **If it is distracting to reconfigure a Variable structure (rather than using any effects derived from it), then the effect has a 2-point [[MMPowerDrawbacks power drawback]].
Deletions:
- **Distracting: **If it is distracting to reconfigure a Variable structure (rather than using any effects derived from it), then the effect has a 2-point [[MMPower Drawbacks power drawback]].


Revision [1282]

Edited on 2010-10-03 14:09:52 by GilbertoLeon
Additions:
- **Innate: **A Variable structure may be [[MMPowerFeats Innate]] at the GM|s discretion, in which case all of its configurations are [[MMPowerFeats Innate]] as well. Individual configurations cannot be [[MMPowerFeats Innate]]; the entire Variable structure must be [[MMPowerFeats Innate]]. Gamemasters should be cautious about allowing [[MMPowerFeats Innate]] Variable structures.
Deletions:
- **Innate: **A Variable structure may be [[MMPowerFears Innate]] at the GM|s discretion, in which case all of its configurations are [[MMPowerFears Innate]] as well. Individual configurations cannot be [[MMPowerFears Innate]]; the entire Variable structure must be [[MMPowerFears Innate]]. Gamemasters should be cautious about allowing [[MMPowerFears Innate]] Variable structures.


Revision [1281]

The oldest known version of this page was created on 2010-10-03 14:08:20 by GilbertoLeon
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