Revision history for MMVariable
Additions:
- **Distracting: **If it is distracting to reconfigure a Variable structure (rather than using any effects derived from it), then the effect has a 2-point [[MMPowerDrawbacks power drawback]].
Deletions:
Additions:
- **Innate: **A Variable structure may be [[MMPowerFeats Innate]] at the GM|s discretion, in which case all of its configurations are [[MMPowerFeats Innate]] as well. Individual configurations cannot be [[MMPowerFeats Innate]]; the entire Variable structure must be [[MMPowerFeats Innate]]. Gamemasters should be cautious about allowing [[MMPowerFeats Innate]] Variable structures.