Revision history for MMSuperMovement
Additions:
||**Type:** Movement||**Action:** Move (active)||
||**Range:** Personal||**Duration:** Sustained||
||**Saving Throw:** None||**Cost:** 2 points per rank||
=====Mecha & Manga, Fighters & Fireballs=====
====Super Movement====
You have a special form of movement. You may choose the following:
||**Range:** Personal||**Duration:** Sustained||
||**Saving Throw:** None||**Cost:** 2 points per rank||
=====Mecha & Manga, Fighters & Fireballs=====
====Super Movement====
You have a special form of movement. You may choose the following:
Deletions:
Additions:
- **Perfect Balance: **While moving, you do not need to make any Acrobatics check to keep your balance while moving through narrow, inclined, or awkward surfaces and can move at full speed.
- **Zero-G: **You can change direction a number of times per round equal to 1 + Dexterity bonus while floating in zero gravity.
- **Zero-G: **You can change direction a number of times per round equal to 1 + Dexterity bonus while floating in zero gravity.
Deletions:
=====Mecha & Manga, Fighters & Fireballs=====
====Super Movement====
You have a special form of movement. You may choose the following:
- **Perfect Balance: **While moving, you do not need to make any Acrobatics check to keep your balance while moving through narrow, inclined, or awkward surfaces and can move at full speed.
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