Revision history for MMProtection
Additions:
||**Type:** Defense||**Action:** None (passive)||
||**Range:** Personal||**Duration:** Permanent||
||**Saving Throw:** None||**Cost:** 1 point per rank||
||**Range:** Personal||**Duration:** Permanent||
||**Saving Throw:** None||**Cost:** 1 point per rank||
Deletions:
Additions:
- **Absorption (+3): **In addition to helping you resist damage, your Protection actually "absorbs" some of the incoming energy of the attack, which you can use to improve your own traits! Applied to Impervious Protection, this extra essentially gives you a Linked 1-point [[MMBoost Boost]] that operates automatically when your Protection stops damage (see [[MMBoost Boost]] for details and the [[MMAbsorption Absorption]] power in the following chapter for an example).
Deletions:
Additions:
- **Absorption (+3): **In addition to helping you resist damage, your Protection actually "absorbs" some of the incoming energy of the attack, which you can use to improve your own traits! Applied to Impervious Protection, this extra essentially gives you a Linked 1-point [[MMBoost Boost]] that operates automatically when your Protection is used (see [[MMBoost Boost]] for details and the [[MMAbsorption Absorption]] power in the following chapter for an example).
Deletions:
Additions:
- **Absorption (+3): **In addition to helping you resist damage, your Protection actually "absorbs" some of the incoming energy of the attack, which you can use to improve your own traits! Applied to Impervious Protection, this extra essentially gives you a Linked 1-point [[MMBoost Boost]] that operates automatically when your Protection stops damage (see [[MMBoost Boost]] for details and the [[MMAbsorption Absorption]] power in the following chapter for an example).
Deletions:
Additions:
- **Impervious (+1): **Your Protection stops some damage cold. If an attack has a damage bonus less than your Protection rank, it inflicts no damage (you automatically succeed on your Toughness saving throw as with the Immunity effect). Penetrating damage (see the [[MMDamage Damage]] effect) can overcome this modifier (see the [[MMExtras Penetrating]] extra description). This modifier can be applied to the Toughness save bonus from Constitution as well (costing 1 point per +1 save bonus made Impervious).
Deletions:
Additions:
- **Impervious (+1): **Your Protection stops some damage cold. If an attack has a damage bonus less than your Protection rank, it inflicts no damage (you automatically succeed on your Toughness saving throw as with the Immunity effect). Penetrating damage (see the [[MMDamage Damage]] effect) can overcome this modifier (see the [[MMPenetrating Penetrating]] extra description). This modifier can be applied to the Toughness save bonus from Constitution as well (costing 1 point per +1 save bonus made Impervious).