Nauseate


Type: AttackAction: Standard (active)
Range: TouchDuration: Instant (lasting)
Saving Throw: Fortitude (staged)Cost: 2 points per rank

You can inflict weakness on a target. You may do so through nausea, momentary illness, pain, or even extreme pleasure. You must touch the target, who makes a Fortitude saving throw. If the save fails, the target is sickened, suffering a -2 penalty on all attack rolls and checks. If the save fails by 5 or more, or on a second successful use of the effect, the target is nauseated, unable to do anything other than take a single move action each round. If the save fails by 10 or more, or on a third successful use of the effect, the target is helpless. The victim gets a new saving throw each round to recover from the effects, with a +1 bonus for each previous save.

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