Medicine (Wis, Manipulation, Trained Only, Requires Tools)


You|re trained in treating injuries and illness.

Check: The DC and effect depend on the task.

Try Again: Yes, for reviving dazed, stunned, or unconscious characters, and stabilizing dying characters. No, for all other uses of the skill.
Action: Medicine checks take time based on the task, as described above.
Special: You can take 10 when making a Medicine check. You can take 20 only when giving long-term care or attempting to revive dazed, stunned, or unconscious characters.

If you do not have the appropriate medical equipment, you take a -4 penalty on your check.

You can use the Medicine skill on yourself only to diagnose, provide care, or treat disease or poison. You take a -5 penalty on checks when treating yourself.

MMSkills
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