Revision history for MMDiplomacy


Revision [1485]

Last edited on 2012-03-06 15:38:12 by GilbertoLeon
Additions:
||**Hostile**||Will take risks to hurt or avoid you||Attack, interfere, berate, flee||
||**Unfriendly**||Wishes you ill||Mislead, gossip, avoid, watch suspiciously, insult||
||**Indifferent**||Doesn|t much care||Act as socially expected||
||**Friendly**||Wishes you well||Chat, advise, offer limited help, advocate||
||**Helpful**||Will take risks to help you||Protect, back up, heal, aid||
||**Fanatic**||Will do anything for you||Fight to the death under overwhelming odds||
Deletions:
||Hostile||Will take risks to hurt or avoid you||Attack, interfere, berate, flee||
||Unfriendly||Wishes you ill||Mislead, gossip, avoid, watch suspiciously, insult||
||Indifferent||Doesn|t much care||Act as socially expected||
||Friendly||Wishes you well||Chat, advise, offer limited help, advocate||
||Helpful||Will take risks to help you||Protect, back up, heal, aid||
||Fanatic||Will do anything for you||Fight to the death under overwhelming odds||


Revision [1484]

Edited on 2012-03-06 15:37:43 by GilbertoLeon
Additions:
||**Initial Attitude**||**Hostile**||**Unfriendly**||**Indifferent**||**Friendly**||**Helpful**||Fanatic||
||**Hostile**||19 or less||20||25||35||45||150||
||**Unfriendly**||4 or less||5||15||25||35||120||
||**Indifferent**||--||0 or less||1||15||25||90||
||**Friendly**||--||--||0 or less||1||15||60||
||**Helpful**||--||--||--||0 or less||1|| 50||
Diplomacy can influence an NPC|s attitude. The GM chooses the character|s initial attitude based on circumstances. Most of the time, people are friendly or indifferent toward heroes, but a specific situation may call for a different initial attitude. The DCs given on the Interaction table show what it takes to change someone|s attitude with a use of Diplomacy. You don|t declare a specific outcome; instead, make the check and compare the result to the Interaction table to see what you|ve accomplished. A low roll may actually worsen the subject|s attitude!||
Deletions:
{{table columns="7" cellpadding="1" cells="Initial Attitude;Hostile;Unfriendly;Indifferent;Friendly;Helpful;Fanatic;Hostile;19 or less;20;25;35;45;150;Unfriendly;4 or less;5;15;25;35;120;Indifferent;--;0 or less;1;15;25;90;Friendly;--;--;0 or less;1;15;60;Helpful;--;--;--;0 or less;1; 50"}}
Diplomacy can influence an NPC|s attitude. The GM chooses the character|s initial attitude based on circumstances. Most of the time, people are friendly or indifferent toward heroes, but a specific situation may call for a different initial attitude. The DCs given on the Interaction table show what it takes to change someone|s attitude with a use of Diplomacy. You don|t declare a specific outcome; instead, make the check and compare the result to the Interaction table to see what you|ve accomplished. A low roll may actually worsen the subject|s attitude!


Revision [1483]

Edited on 2012-03-06 15:35:45 by GilbertoLeon
Additions:
||**Attitude**||**Means**||**Possible Actions**||
||Hostile||Will take risks to hurt or avoid you||Attack, interfere, berate, flee||
||Unfriendly||Wishes you ill||Mislead, gossip, avoid, watch suspiciously, insult||
||Indifferent||Doesn|t much care||Act as socially expected||
||Friendly||Wishes you well||Chat, advise, offer limited help, advocate||
||Helpful||Will take risks to help you||Protect, back up, heal, aid||
||Fanatic||Will do anything for you||Fight to the death under overwhelming odds||
Deletions:
{{table columns="3" cellpadding="1" cells="Attitude;Means;Possible Actions;Hostile;Will take risks to hurt or avoid you;Attack, interfere, berate, flee;Unfriendly;Wishes you ill;Mislead, gossip, avoid, watch suspiciously, insult;Indifferent;Doesn|t much care;Act as socially expected;Friendly;Wishes you well;Chat, advise, offer limited help, advocate;Helpful;Will take risks to help you;Protect, back up, heal, aid;Fanatic;Will do anything for you;Fight to the death under overwhelming odds"}}


Revision [1158]

The oldest known version of this page was created on 2010-09-05 15:08:45 by GilbertoLeon
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