Revision [1273]

This is an old revision of MMDarknessControl made by GilbertoLeon on 2010-10-03 12:39:58.

 

Darkness Control


Effect: Array (Obscure) Action: Standard (active)
Range: Ranged Duration: Sustained
Saving Throw: None Cost: 2 points per rank


You can blanket an area in darkness, creating total Visual Concealment in a 5-foot radius at rank 1 (see the Concealment effect description in Chapter 2). Each additional rank moves the radius one step up the Progression Table.

Countering


Darkness Control is the obvious power to counter light effects, including things like lasers. Likewise, Light effects, including Environmental Control (illumination), can counter Darkness Control.

Alternate Powers


Associated Effects


MMPoderes
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