Revision [1272]

This is an old revision of MMCorrosion made by GilbertoLeon on 2010-10-03 12:26:34.

 

Corrosion


Effect: Damage, Drain, Affects Objects Action: Standard (active)
Range: Touch Duration: Instant
Saving Throw: Fortitude/Toughness Cost: 3 points per rank


Your touch causes matter to weaken and corrode. Living targets make a Fortitude save. If the save fails, subtract the amount of the failure from the target|s Toughness save bonus, up to a maximum of your power rank, before inflicting damage equal to your power rank. Nonliving objects lose Toughness equal to your rank automatically and suffer damage according to their lowered Toughness score. Damage is inflicted whether the target loses Toughness or not. A living target|s Toughness save cannot drop below -5, an object|s can drop to as low as -10. Living targets recover lost Toughness at a rate of 1 point per round. Objects must be repaired.

Power Feats


Extras


MMPoderes
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