Revision [797]

This is an old revision of CaraGreenbottle made by GilbertoLeon on 2010-05-06 20:25:45.

 

Cara Greenbottle

Alondra

Power level: 12 (192 pp)

Abilities: STR 10 (+0), DEX 20 (+5), CON 14 (+2), INT 14 (+2), WIS 11 (+0), CHA 17 (+3)

Skills: Acrobatics 17 (+21), Concentration 8 (+10), Disable Device 17 (+20), Escape Artist 7 (+12), Knowledge (Arcane Lore) 8 (+11), Notice 5 (+7), Open Lock 12 (+15), Perform (String Instruments) 2 (+5), Search 7 (+10), Sleight Of Hand 5 (+10), Stealth 8 (+17)

Feats: Acrobatic Bluff, Benefit 4 (Wealth 2 [+8], Status 2 [Merchant Princess]), Defensive Roll 4, Evasion, Lionheart, Quick Draw, Sidekick 19 (90 pp, 2 famliars), Skill Mastery (Acrobatics, Disable Device, Open Lock, Sleight Of Hand), Sneak Attack 3, Trap Sense, Uncanny Dodge (Visual)

Familiares:
Powers:

Shrinking 4 (Small; Extras: Duration [Continuous; +1], Normal Strength [+1]; Power Feats: Innate; Flaws: Permanent [-1]; 9 pp)

Super Senses 2 (Communication Link [to Lyle and Leeda, Mental (Empathic)]; 2 pp)


Array 4 [Elemental Chaos Sorcery] (Power Feats: Variable Descriptor 2 [Elemental energies]; Drawbacks: Power Loss [When unable to speak, Minor, Uncommon; -1 pp]; 9 pp)
Base Power: Blast 10 [Elemental Darts] (Power Feats: Accurate 2, Split Attack 1; Flaws: Side effect [Stun, Always occurs; -2])
AP: Blast 8 [Elemental Burst] (Extras: Area [General, Burst; +1]; Flaws: Side effect [Stun, Always occurs; -2]; 1 pp)
AP: Snare 8 [Elemental Snare] (Extras: Area [General, Burst; +1]; Flaws: Side effect [Stun, Always occurs; -2]; 1 pp)
AP: Stun 8 [Elemental Spray] (Extras: Area [General, Cone; +1]; Flaws: Side effect [Stun, Always occurs; -2]; 1 pp)

Super Senses 4 [Magic Senses] (Detect Magic, See Invisible; Flaws: Duration [Sustained, -1], Side effect [Stun, Always occurs; -2]; 1 pp)

Environmental Control 4 [Dancing Lights] (Light; Extras: Independent [+0], Total Fade [Ranks/2 rounds, +1]; Flaws: Side effect [Stun, Always occurs; -2]; 2 pp)

Invisibility [Greater Invisibility] (All visual senses; Flaws: Side effect [Stun, Always occurs; -2]; 4 pp)

Shield 3 [Shield] (Flaws: Side effect [Stun, Always occurs; -2]; 1 pp)

Protection 6 [Dragonskin] (Flaws: Side effect [Stun, Always occurs; -2]; 2 pp)

Telekinesis 6 [Mage Hand] (Power Feats: Dynamic; Flaws: Duration [Concentration, -1], Side effect [Stun, Always occurs; -2]; 2 pp)

Array 8 [Chaos Sorcery] (Flaws: Side effect [Stun, Always occurs; -2]; Drawbacks: Power Loss [When unable to speak, Minor, Uncommon; -1 pp]; 3 pp)
Base Power: Telekinesis 5 [Mage Hand] (Power Feats: Dynamic; Flaws: Duration [Concentration, -1]; 1 pp)
DAP: Shield 4 [Shield] (Power Feats: Dynamic; 2 pp)
DAP: Protection 5 [Dragonskin] (Power Feats: Dynamic; 2 pp)
DAP: Invisibility [Greater Invisibility] (All visual senses; Power Feats: Dynamic; 2 pp)
DAP: Environmental Control 5 [Dancing Lights] (Light; Extras: Independent [+0], Total Fade [Ranks/2 rounds, +1]; Power Feats: Dynamic; 2 pp)
DAP: Super Senses 4 [Magic Senses] (Detect Magic, See Invisible; Power Feats: Dynamic; 2 pp)



Array 16 [Elemental Chaos Sorcery] (Power Feats: Variable Descriptor 2 [Elemental energies]; Flaws: Side effect [Stun, Always occurs; -2]; Drawbacks: Power Loss [When unable to speak, Minor, Uncommon; -1 pp]; 9 pp)
Base Power: Blast 9 [Elemental Darts] (Extras: Penetrating [+1]; Power Feats: Accurate 2, Split Attack 3)
AP: Blast 10 [Elemental Burst] (Extras: Area [General, Burst; +1]; 1 pp)
AP: Snare 10 [Elemental Snare] (Extras: Area [General, Burst; +1]; 1 pp)
AP: Stun 10 [Elemental Spray] (Extras: Area [General, Cone; +1]; 1 pp)

Array 8 [Chaos Sorcery] (Flaws: Side effect [Stun, Always occurs; -2]; Drawbacks: Power Loss [When unable to speak, Minor, Uncommon; -1 pp]; 3 pp)
Base Power: Telekinesis 5 [Mage Hand] (Power Feats: Dynamic; Flaws: Duration [Concentration, -1]; 1 pp)
DAP: Shield 4 [Shield] (Power Feats: Dynamic; 2 pp)
DAP: Protection 5 [Dragonskin] (Power Feats: Dynamic; 2 pp)
DAP: Invisibility [Greater Invisibility] (All visual senses; Power Feats: Dynamic; 2 pp)
DAP: Environmental Control 5 [Dancing Lights] (Light; Extras: Independent [+0], Total Fade [Ranks/2 rounds, +1]; Power Feats: Dynamic; 2 pp)
DAP: Super Senses 4 [Magic Senses] (Detect Magic, See Invisible; Power Feats: Dynamic; 2 pp)

Device 4 [Radiant Star] (Easy to lose; Power Feats: Restricted 2 (Must bond with wielder, only one person may be bond with it at a time); 14 pp)

Shrinking Effects
Toughness -1
Attack +1
Defense +1
Grapple -4
Stealth +4
Intimidate -2
Carrying Capacity x3/4
Speed: 20 ft.

Radiant Star (20 pp total)
Enhanced Feats 2(Attack Specialization [Radiant Star]; 2 pp)
Array 7 (Power Feats: Affects Insubstantial, Improved Critical 2; 17 pp)
Base Power: Strike 9 [Fire Slash] (Extras: Penetrating 5 [+1]; Power Feats: Mighty)
AP: Blast 7 [Fire Blast] (1 pp)

Equipment (Wealth): 4 Daggers (4 ep), Sling (4 ep), Small Metal Shield (2 ep), Studded Leather (2 ep)

Small Metal Shield
Deflect 1(Slow projectiles)
Shield 1

Saves:
Toughness +1
Modifiers: +4 (Defensive Roll), +5 (Dragonskin), +2 (Studded Leather)
Fortitude +8
Reflex +13
Modifiers: +4 (Defensive Roll, Against area attacks)
Will +10

Combat:
Attack +7, +11 (Elemental Dart), +11 (Radiant Star)
Damage +1 (Dagger, Crit on 19-20, Range Increment 10 ft.), +1 (Sling, Range Increment 20 ft.), +7 (Radiant Star [Fire Blast], Crit on 18-20), +9 (Elemental Darts, Penetrating), +9 (Radiant Star [Fire Slash], Penetrating 5, Crit on 18-20), +10 (Elemental Burst)
Modifiers: +4 (Sneak Attack)
Defense 20 (16 flat-footed)
Modifiers: +4 (Shield), +1 (Small Metal Shield)
Initiative +5
Grapple +3
Knockback 1/2 Toughness (Non-impervious) + Toughness (Impervious)

Wealth: +16 (Wealthy)

Abilities 26 + Skills 24 (96) + Feats 37 + Powers 51 + Combat 30 + Saves 24 - Drawbacks 0 = Total 192
There are no comments on this page.
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki