Revision [1179]

This is an old revision of MMSwim made by GilbertoLeon on 2010-09-05 16:34:47.

 

Swim (Str)


You can swim and maneuver underwater.

Check: A successful Swim check allows you to swim one-quarter your speed as a move action or half your speed as a full-round action. If the check fails, you make no progress through the water. If the check fails by 5 or more, you go underwater. If you are underwater you must hold your breath to avoid drowning (see Suffocation, page 168). The DC for the Swim check depends on the condition of the water:

Condition DC
Calm water 10
Rough water 15
Stormy water 20


Each hour you swim, make a Swim check (DC 20). If the check fails, you suffer from fatigue (see page 167). Unconscious characters go underwater and immediately begin to drown.

Action: A Swim check is either a move action or a full-round action, as described above.

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