======Strike====== ||**Effect:** [[MMDamage Damage]]||**Action:** Standard (active)|| ||**Range:** Touch||**Duration:** Instant|| ||**Saving Throw:** Toughness||**Cost:** 1 point per rank|| This power inflicts damage in melee combat. It might be claws, energy fields, focused striking strength, and so forth, depending on your descriptors. Melee weapons are [[MMDevice Devices]] or equipment with this power. Your Strike rank substitutes for your Strength modifier to determine your melee damage. This means there|s no reason to take Strike at a rank less than your Strength bonus without the Mighty power feat. Your maximum damage is limited by the campaign|s power level. See the [[MMDamage Damage]] effect in the previous chapter for suitable power feats and modifiers for Strike. In particular, Mighty is a common Strike power feat, allowing you to add your Strength bonus to your Strike damage. [[MMPoderes]]