Revision history for MMMinionRules


Revision [535]

Last edited on 2011-03-28 22:23:39 by GilbertoLeon
Additions:
- Minions cannot use the [[MMAccurateAttack Accurate Attack]], [[MMAlloutAttack Allout Attack]], [[MMDefensiveAttack Defensive Attack]], [[MMPowerAttack Power Attack]] and [[MMWithstandDamage Withstand Damage]] [[MMCombatModifiers combat modifiers]], although they can get them as regular [[MMFeats feats]].


Revision [534]

Edited on 2011-03-28 22:20:33 by GilbertoLeon
Additions:
- Certain traits (like Takedown Attack) are more effective against minions.
Deletions:
- Minions cannot use the [[MMAccurateAttack Accurate Attack]], [[MMAlloutAttack Allout Attack]], [[MMDefensiveAttack Defensive Attack]], [[MMPowerAttack Power Attack]] and [[MMWithstandDamage Withstand Damage]] [[MMCombatModifiers combat modifiers]] against non-minions, although they can get them as regular [[MMFeats feats]].
- Certain traits (like [[MMTakedownAttack Takedown Attack]]) are more effective against minions.


Revision [312]

Edited on 2011-03-28 22:25:23 by GilbertoLeon
Additions:
- If a minion fails a Toughness saving throw, the minion is knocked unconscious (nonlethal damage) or dying (lethal damage). Attackers can choose a lesser effect, if desired.
Deletions:
- If a minion fails a saving throw, the minion suffers the worst degree of the effect. For example, if a minion fails a Toughness saving throw, the minion is knocked unconscious (nonlethal damage) or dying (lethal damage). Attackers can choose a lesser effect, if desired.


Revision [310]

Edited on 2011-04-12 13:48:45 by GilbertoLeon
Additions:
- Minions cannot use the [[MMAccurateAttack Accurate Attack]], [[MMAlloutAttack Allout Attack]], [[MMDefensiveAttack Defensive Attack]], [[MMPowerAttack Power Attack]] and [[MMWithstandDamage Withstand Damage]] [[MMCombatModifiers combat modifiers]] against non-minions, although they can get them as regular [[MMFeats feats]].



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