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======Ignite======

||**Effect:** [[MMDamage Damage]] (fire)||**Action:** Standard (active)||
||**Range:** Perception||**Duration:** Instant||
||**Saving Throw:** Toughness||**Cost:** 3 points per rank||

You can cause objects in your line of sight to spontaneously combust. Take a standard action to inflict power rank fire damage on a target you can accurately perceive. If you ignite suitably flammable materials they may continue to burn, causing +2 fire damage per round. A successful Reflex save (DC 15) can put out any burning material in contact with a character (clothes, for example), beating out the flames or rolling on the ground. Dousing in water or other smothering materials puts out the flames automatically.

=====Power Feats=====

-**Reversible: **You can put out any flame ignited by your power at will as a free action. This does not repair the damage the flames caused, however.

=====Extras=====

-**Duration: **With a concentration duration, you can continue feeding energy into a burning target as a standard action each round, causing fire damage equal to your power rank each round rather than letting the object burn normally for standard fire damage. Sustained Ignite requires only a free action each round to continue burning for power rank damage. Ignite cannot be continuous in duration.

[[MMPoderes]]
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