Revision [239]

This is an old revision of MMDensity made by GilbertoLeon on 2009-11-11 18:04:59.

 

Density


Type: Alteration Action: Free (active)
Range: Personal Duration: Sustained
Saving Throw: None Cost: 3 points per rank


You can increase your mass, and therefore your Strength and Toughness. Every rank of Density active gives you +2 Strength (a +1 Str bonus). Every two ranks give you +1 Toughness with the Impervious extra (see Impervious under Protection). Every three ranks give you a rank of Immovable and Super-Strength (see those effect descriptions in this chapter) and move your mass one step up the Progression Table: x2 at rank 3, x5 at rank 6, x10 at rank 9, and so forth.

Additional Strength from Density does not improve your Strength-based skills or the distance you can jump, since your mass also increases. In fact, you automatically fail Swim checks while Density is active at 3 ranks or more, because of your negative buoyancy.

Density Effects


Rank Strength Toughness Immovable Super-Strength Mass
1 +2 +0 -- -- x1.25
2 +4 +1 -- -- x1.5
3 +6 +1 1 1 x2
4 +8 +2 1 1 x3
5 +10 +2 1 1 x4
6 +12 +3 2 2 x5
7 +14 +3 2 2 x6
8 +16 +4 2 2 x8
9 +18 +4 3 3 x10
10 +20 +5 3 3 x12
11 +22 +5 3 3 x18
12 +24 +6 4 4 x25
13 +26 +6 4 4 x30
14 +28 +7 4 4 x40
15 +30 +7 5 5 x50
16 +32 +8 5 5 x60
17 +34 +8 5 5 x80
18 +36 +9 6 6 x100
19 +38 +9 6 6 x125
20 +40 +10 6 6 x150


Power Feats


Extras


Flaws


Associated Effects


MMPoderes
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